How to Set Up a Domino Effect in Fiction

Domino is a type of game in which players place dominoes edge to edge against each other. Each domino has a number of faces, and when placed correctly the numbers add up to a specified total. They can also be used to create a specific pattern, as in the game of Battleships. The word domino originated in Italy and France, but the game was not introduced to England until the mid-18th century.

In fiction, the concept of a domino effect is often related to how things happen in a story. A writer might write a scene domino, such as an event or action, that leads to another, and then develop a sequence of scene dominoes that lead to the conclusion of the story. When these scenes are arranged together, the chain of events can form an outline of the story. This approach can help a writer structure a story and make sure they have the right amount of detail in each scene.

The first step in determining how to set up a domino sequence is identifying what the main scene is. This will be the one that will knock over other dominoes in the series, and it is important to focus on this scene as you begin writing. Whether you plan your novel on paper or write off the cuff, you need to have a clear idea of how this scene is going to end.

After the Punisher left her for a time, Domino joined Wolverine’s black ops team, X-Force. She became the de facto leader of the group, a position she held on a number of occasions. During this time, she helped to form the mercenary Six Pack, which included G. W. Bridge, Hammer, Anaconda, and Solo. Domino also foiled John Sublime’s Third Species mutant organ harvesting movement.

During her solo period, Domino found out that she had a younger brother named Lazarus. He was a result of the Perfect Weapon project, and when she infiltrated the Armajesuits’ secret base to discover this, they tried to kill her. She stopped them and was snatched out of the timeline by Halloween Jack, but she returned to her normal timeline shortly after.

Domino has a psionic aura that alters probabilities around her, giving her good luck while her opponents experience bad luck. This can range from having her enemies’ equipment malfunction to hitting the right button that shuts down a machine. She also has the ability to use her psionic aura to disable the brain implant of former foe Gryaznova, who now goes by the name Gryphon.